17
15
and listen to requests on the specified network interface.
18
16
Default is to use all available interfaces. <emphasis
19
17
>Note:</emphasis> a failure to bind to the specified
20
interface is not considered critical, and the server will not
21
exit, but instead continue normally.
18
interface is not considered critical, and the server does not
19
exit, but will instead continue normally.
24
22
<para id="address">
27
25
interface should be set, since a link-local address is only valid
28
26
on a single interface. By default, the server will listen to all
29
27
available addresses. If set, this must be an IPv6 address; an
30
IPv4 address can only be specified using IPv4-mapped IPv6 address
31
syntax: <quote><systemitem class="ipaddress"
32
>::FFFF:192.0.2.3</systemitem ></quote>.
28
IPv4 address can only be specified using the <quote><systemitem
29
class="ipaddress">::FFFF:192.0.2.3</systemitem ></quote> format.
47
44
<para id="priority">
48
GnuTLS priority string for the <acronym>TLS</acronym> handshake.
49
The default is <quote><literal
50
>SECURE256:!CTYPE-X.509:+CTYPE-OPENPGP</literal></quote>. See
51
<citerefentry><refentrytitle>gnutls_priority_init</refentrytitle>
52
<manvolnum>3</manvolnum></citerefentry> for the syntax.
53
<emphasis>Warning</emphasis>: changing this may make the
54
<acronym>TLS</acronym> handshake fail, making server-client
55
communication impossible.
45
GnuTLS priority string for the TLS handshake with the clients.
47
<quote><literal>SECURE256:!CTYPE-X.509:+CTYPE-OPENPGP</literal></quote>.
48
See <citerefentry><refentrytitle>gnutls_priority_init
49
</refentrytitle><manvolnum>3</manvolnum></citerefentry> for the
50
syntax. <emphasis>Warning</emphasis>: changing this may make the
51
TLS handshake fail, making communication with clients impossible.
58
54
<para id="servicename">
59
55
Zeroconf service name. The default is
60
56
<quote><literal>Mandos</literal></quote>. This only needs to be
61
changed if for some reason is would be necessary to run more than
62
one server on the same <emphasis>host</emphasis>. This would not
57
changed this if it, for some reason, is necessary to run more than
58
one server on the same <emphasis>host</emphasis>, which would not
63
59
normally be useful. If there are name collisions on the same
64
60
<emphasis>network</emphasis>, the newer server will automatically
65
61
rename itself to <quote><literal>Mandos #2</literal></quote>, and