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- Have your cake and eat it too!
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You know how it is. You’ve heard of it happening. The Man comes
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and takes away your servers, your friends’ servers, the servers of
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You know how it is. You've heard of it happening. The Man comes
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and takes away your servers, your friends' servers, the servers of
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everybody in the same hosting facility. The servers of their
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neighbors, and their neighbors’ friends. The servers of people who
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owe them money. And like *that*, they’re gone. And you doubt
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you’ll ever see them again.
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neighbors, and their neighbors' friends. The servers of people who
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owe them money. And like *that*, they're gone. And you doubt
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you'll ever see them again.
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That is why your servers have encrypted root file systems. However,
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there’s a downside. There’s no going around it: rebooting is a
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there's a downside. There's no going around it: rebooting is a
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pain. Dragging out that rarely-used keyboard and screen and
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unraveling cables behind your servers to plug them in to type in
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that password is messy, especially if you have many servers. There
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have to be on hand and manually type in the password at boot time.
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Otherwise the server just sits there, waiting for a password.
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Wouldn’t it be great if you could have the security of encrypted
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Wouldn't it be great if you could have the security of encrypted
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root file systems and still have servers that could boot up
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automatically if there was a short power outage while you were
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asleep? That you could reboot at will, without having someone run
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the root file, and continue booting.
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Now, of course the initial RAM disk image is not on the encrypted
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root file system, so anyone who had physical access could take the
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Mandos client computer offline and read the disk with their own
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tools to get the authentication keys used by a client. *But*, by
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then the Mandos server should notice that the original server has
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been offline for too long, and will no longer give out the encrypted
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key. The timing here is the only real weak point, and the method,
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frequency and timeout of the server’s checking can be adjusted to
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any desired level of paranoia
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root file system, so anyone who would then have pyshical access,
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could try to take the server offline and read the disk with their
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own tools so to steal the authentication keys used by a client
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*But*, by then the Mandos server should have detected that the
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original server is no longer online and will no longer give out the
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encrypted key. The timing here is the only real weak point, and the
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method, frequency and timeout of checking can be adjusted to any
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desired level of paranoia
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(The encrypted keys on the Mandos server is on its normal file
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system, so those are safe, provided the root file system of *that*
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system, so those are safe, provided the root file system of that
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server is encrypted.)
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* FAQ - couldn’t the security be defeated by...
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to do. An attacker would have to physically disassemble the client
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computer, extract the key from the initial RAM disk image, and then
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connect to a *still online* Mandos server to get the encrypted key,
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and do all this *before* the Mandos server timeout kicks in and the
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Mandos server refuses to give out the key to anyone.
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Now, as the typical procedure seems to be to barge in and turn off
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and grab *all* computers, to maybe look at them months later, this
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is not likely. If someone does that, the whole system *will* lock
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itself up completely, since Mandos servers are no longer running.
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For sophisticated attackers who *could* do the clever thing, *and*
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had physical access to the server for enough time, it would be
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simpler to get a key for an encrypted file system by using hardware
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memory scanners and reading it right off the memory bus.
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all *before* the Mandos server timeout kicks in and the Mandos
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server refuses to give out the key to anyone.
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As the typical SOP seems to be to barge in and turn off and grab
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*all* computers to maybe look at them months later, this is not
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likely. It is just simplier to steal a password from a encrypted
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system by hardware memory scanners if one have this amount of time
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of physical access to the server.
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Nope, the network stuff is all done over TLS, which provides
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** Physically grabbing the Mandos server computer?
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You could protect *that* computer the old-fashioned way, with a
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must-type-in-the-password-at-boot method. Or you could have two
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computers be the Mandos server for each other.
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Multiple Mandos servers can coexist on a network without any
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trouble. They do not clash, and clients will try all available
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servers. This means that if just one reboots then the other can
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bring it back up, but if both reboot at the same time they will
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stay down until someone types in the password on one of them.
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computers be the Mandos server for each other. (Multiple Mandos
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servers can coexist on a network without any trouble. They do not
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clash, and clients will try all available servers.). That mean if
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just one is down then the other can bring it back up, but if bouth
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is out then they stay down until a
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must-type-in-the-password-at-boot have happend.
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** Faking ping replies?
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The default for the server is to use "fping", the replies to which
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these attributes, they do not, probably, constitute the majority.
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If you *do* face such opponents, you must figure that they could
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just as well open your servers and read the file system keys right
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off the memory by running wires to the memory bus.
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What Mandos is designed to protect against is *not* such determined,
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focused, and competent attacks, but against the early morning knock
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on your door and the sudden absence of all the servers in your
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server room. Which it does nicely.
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In the early designs, the mandos-client(8mandos) program (which
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retrieves a password from the Mandos server) also prompted for a
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password on the terminal, in case a Mandos server could not be
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found. Other ways of retrieving a password could easily be
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envisoned, but this multiplicity of purpose was seen to be too
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complex to be a viable way to continue. Instead, the original
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program was separated into mandos-client(8mandos) and
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password-prompt(8mandos), and a plugin-runner(8mandos) exist to run
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them both in parallel, allowing the first successful plugin to
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provide the password. This opened up for any number of additional
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plugins to run, all competing to be the first to find a password and
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provide it to the plugin runner.
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Three additional plugins are provided:
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This prompts for a password when using usplash(8).
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This prompts for a password when using splashy(8).
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* askpass-fifo(8mandos)
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To provide compatibility with the "askpass" program from
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cryptsetup, this plugin listens to the same FIFO as askpass would
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More plugins can easily be written and added by the system
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administrator; see the section called "WRITING PLUGINS" in
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plugin-runner(8mandos) to learn the plugin requirements.
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Copyright © 2008,2009 Teddy Hogeborn
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Copyright © 2008,2009 Björn Påhlsson
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This program is free software: you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation, either version 3 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see
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<http://www.gnu.org/licenses/>.
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just as well open your servers and read the keys right off the
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memory by running wires to the memory bus.
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What this system is designed to protect against is *not* such
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determined, focused, and competent attacks, but against the early
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morning knock on your door and the sudden absence of all servers in